AI Insights · Timothy · April 2025
Top 5 Basketball Games in Brazil Q1 2025: Unified Platform Performance
Explore the performance of the top basketball games in Brazil for Q1 2025, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2025, the Brazilian market witnessed notable performances from the top basketball games on a unified platform. Here's a closer look at the trends for each application, with data sourced from Sensor Tower.
街中のバスケキング by Lesser Panda Limited saw fluctuations in its weekly revenue, peaking at around $3.1K at the start and ending the quarter at $2.2K. Downloads began at 29K, dipping mid-quarter, but rebounded to 12K. Active users increased significantly, starting at 46K and rising to 56K by the end of March.
NBA Infinite from Level Infinite experienced a modest revenue climb, reaching $1.9K by the end of the quarter. Downloads started at 5K and slightly decreased to 2.6K. Active users showed a varied trend, peaking at 39K in early February before ending at 27K.
NBA 2K Mobile Basketball Game by 2K showed a steady revenue trend around $1K towards the end of March. Downloads fluctuated, starting at 4.2K and closing at 2.7K. Active users saw a steady increase from 12K to 13K over the quarter.
Basketball Stars™: Multiplayer by Miniclip.com had a revenue peak of $1K in mid-March. Downloads were dynamic, starting at 10K, dropping, then rising again to 6K. Active users showed resilience, maintaining around 28K to 33K throughout the quarter.
NBA 2K25 MyTEAM also by 2K experienced fluctuating revenue, closing at $523. Downloads started at 3.7K, with minor fluctuations, ending at 2K. Active users began at 6K, peaking mid-quarter, and then decreasing to 2K.
For more detailed insights and data, visit Sensor Tower's platform.